Infantry units are the first kind of troops you get in Rise of Kingdoms. You first meet them during the tutorial at the beginning of the game.
Infantry units can be trained and upgraded in the Barracks building.
At the moment, there are a few commanders that have the special abilities to boost the strengths of Infantry units. They are Sun Tzu, Eulji Mundeok, Richard I, Charles Martel etc.
Infantry Units Comparison
Name | Troop Tier | Nation | Age |
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Warrior | 1 | All | ![]() |
62 | 120 | 120 | Very Fast | 7 | 1 |
Swordsman | 2 | All | ![]() |
128 | 125 | 125 | Fast | 11 | 2 |
Spearman | 3 | All | ![]() |
163 | 158 | 155 | Normal | 12 | 3 |
Long Swordsman | 4 | Most | ![]() |
192 | 192 | 187 | Slow | 13 | 4 |
Legionary | 4 | Rome | ![]() |
192 | 202 | 187 | Slow | 13 | 4 |
Throwing Axeman | 4 | France | ![]() |
192 | 192 | 197 | Slow | 13 | 4 |
Samurai | 4 | Japan | ![]() |
202 | 192 | 187 | Slow | 13 | 4 |
Royal Guard | 5 | Most | ![]() |
220 | 212 | 216 | Very Slow | 15 | 10 |
Elite Legionary | 5 | Rome | ![]() |
221 | 222 | 216 | Very Slow | 15 | 10 |
Elite Throwing Axeman | 5 | France | ![]() |
221 | 212 | 227 | Very Slow | 15 | 10 |
Elite Samurai | 5 | Japan | ![]() |
232 | 212 | 216 | Very Slow | 15 | 10 |
Infantry Units
Tier 1: Warrior
Stats
Age | ![]() |
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62 | 120 | 120 | Very Fast | 7 | 1 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases attack damage by brandishing a huge club.
Tier 2: Swordsman
Stats
Age | ![]() |
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128 | 125 | 125 | Fast | 11 | 2 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Using a shape blade increasing the attack damage.
Swordsman takes everything and leaves only fire and ash. Increases the load capacity.
Tier 3: Spearman
Stats
Age | ![]() |
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163 | 158 | 155 | Normal | 12 | 3 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases attack damage by forming into a orderly square formation. Sturdy like a moving fortress.
Increases the defense power by using a small buckler.
Tier 4: Long Swordsman
Stats
Age | ![]() |
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163 | 158 | 155 | Normal | 12 | 3 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases the defense power by using a giant buckler.
Increases attack damage of Infantry units. There is no mercy.
Tier 4: Legionary (Rome)
A legion was the largest unit of the Roman army, involving over 6,000 men and consisting of centuries as basic units.
Stats
Age | ![]() |
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192 | 202 | 187 | Slow | 13 | 4 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases the defense power by using a giant buckler.
Increases attack damage of Infantry units. There is no mercy.
Tier 4: Throwing Axeman (France)
Compared to throwing knives, throwing axes is far more intimidating to enemy soldiers.
Stats
Age | ![]() |
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192 | 192 | 197 | Slow | 13 | 4 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases the defense power by using a giant buckler.
Increases attack damage of Infantry units. There is no mercy.
Tier 4: Samurai (Japan)
Samurai were usually from noble families and trained as officers, excelling in military tactics and grand strategy.
Stats
Age | ![]() |
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202 | 192 | 187 | Slow | 13 | 4 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases the defense power by using a giant buckler.
Increases attack damage of Infantry units. There is no mercy.
Tier 5: Royal Guard
Royal Guards make an eternal pledge of allegiance to the royal family. They are elite, battle-hardened soldiers, who serve as a symbol of the kingdom’s might on the battlefield.
Stats
Age | ![]() |
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220 | 212 | 216 | Very Slow | 15 | 10 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.
This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!
Tier 5: Elite Legionary (Rome)
Some people say that elite legionaries were the main reason the Romans were able to conquer the world.
Stats
Age | ![]() |
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221 | 222 | 216 | Very Slow | 15 | 10 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.
This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!
Tier 5: Elite Throwing Axeman (France)
The last sound you hear will be the air being torn apart. Is it the sound of despair? No, it’s the fury of the Elite Throwing Axeman.
Stats
Age | ![]() |
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221 | 212 | 227 | Very Slow | 15 | 10 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.
This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!
Tier 5: Elite Samurai (Japan)
Elite samurai were far more than military units. They were true artists of war and embodied the spirit of Japanese culture.
Stats
Age | ![]() |
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232 | 212 | 216 | Very Slow | 15 | 10 |
Skills
Infantry units can easily counter Cavalry units but can get countered by Archers.
Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.
This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!