Infantry Troops

Infantry units are the first kind of troops you get in Rise of Kingdoms. You first meet them during the tutorial at the beginning of the game.

Infantry units can be trained and upgraded in the Barracks building.

At the moment, there are a few commanders that have the special abilities to boost the strengths of Infantry units. They are Sun Tzu, Eulji Mundeok, Richard I, Charles Martel etc.

infantry units right of kingdoms

Infantry Units Comparison

Name Troop Tier Nation Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
Warrior 1 All stone age 62 120 120 Very Fast 7 1
Swordsman 2 All bronze age 128 125 125 Fast 11 2
Spearman 3 All iron age 163 158 155 Normal 12 3
Long Swordsman 4 Most dark age 192 192 187 Slow 13 4
Legionary 4 Rome dark age 192 202 187 Slow 13 4
Throwing Axeman 4 France dark age 192 192 197 Slow 13 4
Samurai 4 Japan dark age 202 192 187 Slow 13 4
Royal Guard 5 Most feudal age 220 212 216 Very Slow 15 10
Elite Legionary 5 Rome feudal age 221 222 216 Very Slow 15 10
Elite Throwing Axeman 5 France feudal age 221 212 227 Very Slow 15 10
Elite Samurai 5 Japan feudal age 232 212 216 Very Slow 15 10

Infantry Units

warrior

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Tier 1: Warrior

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
stone age Stone Age 62 120 120 Very Fast 7 1

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

brute force
Brute Force

Increases attack damage by brandishing a huge club.

swordsman

Tier 2: Swordsman

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
bronze age Bronze Age 128 125 125 Fast 11 2

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

keen blade
Keen Blade

Using a shape blade increasing the attack damage.

brute force
Plunder

Swordsman takes everything and leaves only fire and ash. Increases the load capacity.

spearman

Tier 3: Spearman

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
iron age Iron Age 163 158 155 Normal 12 3

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

Square Formation
Square Formation

Increases attack damage by forming into a orderly square formation. Sturdy like a moving fortress.

buckler
Buckler

Increases the defense power by using a small buckler.

long swordsman

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Tier 4: Long Swordsman

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
iron age Dark Age 163 158 155 Normal 12 3

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

buckler
Giant Shield

Increases the defense power by using a giant buckler.

keen blade
Strong Iron

Increases attack damage of Infantry units. There is no mercy.

Legionary (Rome)

Tier 4: Legionary (Rome)

A legion was the largest unit of the Roman army, involving over 6,000 men and consisting of centuries as basic units.

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
iron age Dark Age 192 202 187 Slow 13 4

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

buckler
Giant Shield

Increases the defense power by using a giant buckler.

keen blade
Strong Iron

Increases attack damage of Infantry units. There is no mercy.

Throwing Axeman (France)

Tier 4: Throwing Axeman (France)

Compared to throwing knives, throwing axes is far more intimidating to enemy soldiers.

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
iron age Dark Age 192 192 197 Slow 13 4

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

buckler
Giant Shield

Increases the defense power by using a giant buckler.

keen blade
Strong Iron

Increases attack damage of Infantry units. There is no mercy.

Tier 4: Samurai (Japan)

Tier 4: Samurai (Japan)

Samurai were usually from noble families and trained as officers, excelling in military tactics and grand strategy.

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
iron age Dark Age 202 192 187 Slow 13 4

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

buckler
Giant Shield

Increases the defense power by using a giant buckler.

keen blade
Strong Iron

Increases attack damage of Infantry units. There is no mercy.

Royal Guard

Tier 5: Royal Guard

Royal Guards make an eternal pledge of allegiance to the royal family. They are elite, battle-hardened soldiers, who serve as a symbol of the kingdom’s might on the battlefield.

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
feudal ageFeudal Age 220 212 216 Very Slow 15 10

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

keen blade
Claymore

Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.

heavy armor
Heavy Armor

This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!

Elite Legionary (Rome)

Tier 5: Elite Legionary (Rome)

Some people say that elite legionaries were the main reason the Romans were able to conquer the world.

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
feudal age Feudal Age 221 222 216 Very Slow 15 10

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

keen blade
Claymore

Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.

heavy armor
Heavy Armor

This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!

Elite Throwing Axeman (France)

Tier 5: Elite Throwing Axeman (France)

The last sound you hear will be the air being torn apart. Is it the sound of despair? No, it’s the fury of the Elite Throwing Axeman.

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
feudal age Feudal Age 221 212 227 Very Slow 15 10

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

keen blade
Claymore

Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.

heavy armor
Heavy Armor

This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!

Elite Samurai (Japan)

Tier 5: Elite Samurai (Japan)

Elite samurai were far more than military units. They were true artists of war and embodied the spirit of Japanese culture.

Stats


Age attack stat Attack defense stat Defense hp stat HP marching speed stat March Speed load stat Load power stat Power
feudal age Feudal Age 232 212 216 Very Slow 15 10

Skills


Close Formation
Close Formation

Infantry units can easily counter Cavalry units but can get countered by Archers.

keen blade
Claymore

Increases attack damage of Infantry units. Skill is absolutely useless in the eyes of the absolute strength.

heavy armor
Heavy Armor

This heavy armor might slow down the infantry a bit but it provides an excellent protection. Defense power increased!

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