Everything you need to know about K’inich Janaab’ Pakal (Pakal II) in Rise of Kingdoms!
K’inich Janaab’ Pakal
Infantry | Conquering | Defense
Cheok Jun-gyeong and K’inich Janaab’ Pakal are the two commanders getting released in the same update!
Advantages and Disadvantages
- Excellent Legendary Infantry Commander for attack cities and strongholds.
- Great damage absorption and damage per skill.
- Great damage reduction.
- Powerful damage increase when attacking cities and stronghold.
- Excellent dispelling skill.
- Does not have any healing factor.
- His skills force him to be a commander for Rally.
Pakal II Summary
Pakal II is the new infantry commander who comes to Rise of Kingdoms as a born conqueror. His skills and talents make him a powerful leader against any type of city or stronghold he faces.
Balanced Strategy his active skill deals direct damage to the enemy and at the same time provides his troops a strong damage absorption shield.
Ruler of Palenque has the multiplicative, and not an additive bonus, which is extremely solid! Very few commanders have high amounts of health like Pakal does!
As a great conqueror Pakal II combines 2 of his passive skills only to attack cities and strongholds “Divine Sovereignty” + “Mayan Strength” (Expertise), that is why this guide recommends using him as the primary commander only for Rally, in open-field it’s best to use him as the secondary commander.
As a Primary commander, the combination of Talents and Skills is important to attack cities and strongholds.
K’inich Janaab’ Pakal Skills
Deals skill damage to the current target (Damage Factor 1300) and troops led by this commander gain a shield for 3 seconds which can absorb a large amount of damage (Damage Factor 500).
- Direct Damage Factor: 700/800/900/1100/1300
- Shield (Self): 200/250/300/400/500
Ruler of Palenque
Infantry units led by this commander gain 30% increased health and 15% increased march speed. When this commander launches a rally attack, all damage dealt is increased by 5%.
- Infantry Health Bonus: 10%/15%/20%/25%/30%
- Infantry March Speed Bonus: 3%/6%/9%/12%/15%
- All damage of rallied troops: 1%/2%/3%/4%/5%
When attacking strongholds or cities, infantry led by this commander gain 40% increased attack, and have a 20% chance of dispelling any currently active Slow, Poison, Exhaust, and other weakening effects. This skill can trigger once every 10 seconds.
- Infantry attack bonus: 20%/25%/30%/35%/40%
- Probability: 5%/8%/11%/15%/20%
Holy Tree’s Blessing
Reduces all damage taken by 10%. While on the map, reduces all damage taken when surrounded (bonus reduction = number of surrounding enemies x 5%). The number of surrounding enemies that can be factored into this bonus damage calculation has an upper limit of 6.
- Damage Taken Reduced by: 2%/4%/6%/8%/10%
- All Damage Taken Decreased (Per Stack): 1%/2%/3%/4%/5%
New Skill – Passive Skill
When this commander launches a rally attack, all damage dealt is increased by 5%. Troops led by this commander deal 3% increased counterattack damage and take 20% less damage from all sources for 5 seconds after using an active skill. This effect
Best Pakal II Talent Trees
Pakal could be used as primary by making some combinations of talents, however, some of his skills will be useless for Open-field, therefore, as we have explained, he is the primary commander for Rally only and secondary for open-field.
Best Commanders Pairings for Pakal II
Pakal + Harald
Let’s say that Harald’s average skill cycle is 8 seconds and thanks to the 4th skill, “Stamford Bridge”, you have a 20% chance of casting the active skill again each turn, with a cooldown of 5 seconds.
By the time that Pakal clears the defense malus, Harald will fire off 3 to 4 active skills and therefore apply around 4 stacks, resulting in 20% attack buff and -20% defense debuff. Considering the skills being fired always in the same points, in a perfect world you would average about 10% overall defense debuff in that timeframe. That’s it. No -75% defense anymore but probably just an overall -10% defense.
Considering that Pakal has an extra 30% health buff on his second skill, this might be one of the most balanced health-defense rallying combo ever.
Will Pakal’s third skill, together with his bulkiness and the overall anti-swarm technology represent a good pair for Harald and potentially become part of the rally metagame?
From the battle log, the “Divine Sovreignity” skill effect activated 7 times in 90 turns, for an average of one time every 13 turns. So, one time every 13 turns, Pakal was clearing the debuff on Harald’s defense.
Not speaking about the fact that Pakal has a great deal of extra counterattack damage and Harald does too. And besides, Pakal also compensates with a good amount of health the all-in attack technology that Harald has and he also takes decreased damage when swarmed. And infantry is not cavalry, or archers, which normally are less resistant to swarms in general.
This combo, together with Guan Yu and Pakal, has had the best result after the tests.
Guan Yu + Pakal
We thought of Pakal to be a good balance to Guan Yu’s attack capabilities, and in fact, this rally is really not bad at all. It might even has better results when equipped properly.
The only problem with this combo is that you don’t have any way to counter Zenobia’s healing other than the silencing,
Pakal + Alex
We received a bit less damage but we also dealt a bit less damage comparing to the previous test, Guan and Pakal.
Overall, this combo might be promising if used with the right support skills, also because many players already have Alexander maxed out. It is surely worth a shot. Not exceptional, but not bad either.
Pakal + Cheok Jun-gyeong
Probably this was one of the worst according to our Pakal pairing tests.
Definitely not a good synergy between the two commanders, at least not in the rally situation.
This is surprising because most of the time, same-generation commanders go very well along together.
Should you use this rally against Zenobia?
Probably yes, as a tanking rally, so in a situation where you are double-rallying a flag or a structure.
However, I still believe that the best one yet is Xiang Yu and Chandragupta at the moment. On a side note, I would also say that Ramesses + Nebu is excellent, but unfortunately they are threatened a lot by Jadwiga that can easily be sneaked in a flag and totally destroy your rally.
Rally leaders should really consider using Pakal and Harald, especially in the Season of Conquest KvK where you can use a Boudica support skill, giving a great amount of healing every time you cast a skill, and with Harald that is only going to be an advantage.
Pakal + Harald is probably also very difficult to counterrally, considering the amount of anti-swarm technology on both commanders, the extra counterattack damage being a very big deal and the damage taken reduction if you get swarmed. Definitely a very strong rally.
Best Equipment for Pakal
Considering that Pakal is clearing the debuff, I would still go for some health!
|40 Days||Infantry Attack +13%|
|72 Days||Infantry Attack +8%|
|48 Days||Infantry Attack +8%|
|32 Days||Infantry Defense +5.5%|
|48 Days||Infantry Health + 8%|
|32 Days||Infantry Defense +5.5%|
|Total||272 Days||Attack + 29%
Defense + 11%
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