Heroic Anthem Guide (Season of Conquest)

Everything you want to know regarding the new KvK mode in Rise of Kingdoms, Heroic Anthem – Season of Conquest.

kvk heroic anthem

Heroic Anthem Registration Rules

1. Kingdoms can unite as one to choose their Story. Once the king of a kingdom has chosen and registered, all governors of that kingdom will be considered registered.

2. After the registration period, kingdoms cannot change their Story. Kingdoms in the same Story will be matched up according to event regulations.

3. Multiple camps will be placed in the same Story. Camps may be comprised of multiple kingdoms.

4. Kingdoms who did not participate 3 times in a row be automatically registered to a random Story during the next registration period.

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Heroic Anthem Rules

Following the footsteps of our ancestors, we set out on a mysterious journey. Do the great generals stationed here share our dreams and beliefs? With their favor, we can work together to restore our glory and compose the anthem of a new era!

If you can visit commanders and gain their Favor, your troops will be able to use additional support skills from the corresponding commanders.

fog

Fog

After the season has started, the map will be covered in fog. Governors must send scouts out to explore and clear the fog to truly understand the terrain.
Bastions

Bastions

While clearing fog, scouts may come upon bastions. A commander and their troops are stationed at each garrison. This season, there are a total of 14 commanders waiting for governors to discover them.
favor

Favor

Complete quests given by commanders to increase their Favor, along with crystal mine work speed. At high enough Favor levels, your troops can use one of the commander’s abilities as a support skill.
Support Skills

Support Skills

Each troop can use an additional two support skills, whose levels will be based on your corresponding commander. If you do not yet have that commander, you cannot use that skill.

KvK Heroic Anthem Map

Heroic Anthem Map

Timeline

List of Events Time Unlockable
Eve of the Crusade 9 days
First Step (Instant) 1 day Crusader Camp
Eye for an Eye 2 days Crusader Fortress
Turf War 2 days Ruins
Retribution 1 day Barbarian Fort 11
Revenge 2 days Pass 4
Storm Clouds 2 days Sanctuary
Pilgrimage 2 days Barbarian Fort12
Strife and Conflict 2 days +1 to Coalition
Hand in Hand 2 days Pass 5
Pushing Forward 1 day
Siege the Land 2 days Pass 6
Access Granted 1 day Alter of Darkness
Sacrificial Offering 1 day Barbarian Fort 13
Drums of Wars 2 days +1 to Coalition
Hall of Unity 2 days Circle
Indomitable Contender 2 days Barbarian Fort 14
Clarity in Hindsight 2 days Clears all fog
Brink of Annihilation 2 days Pass 7
Arrows Nocked 1 day
Wolves and Lambs 2 days Pass 8
Siege 2 days
Proven in Battle 2 days Barbarian Fort 15
Suppression 2 days Great Ziggurat
In my name 3 days Pass 5 (Open)
The long road to Glory
Total Aggression Pass 4 (Open)
Ruler’s Glory Go home

special content banner

Special Content

In the “Heroic Anthem” Story, governors will experience brand-new content.

Crystal Mines

After the season has begun, governors can build a new structure in their cities: crystal mines.

Working the Mines

You can ‘Work’ in the crystal mines to get crystals. Working the mines costs food, wood, stone, and gold.

Upgrade

Upgrading the crystal mine will increase the maximum amount of work which can be ordered. At the same time, completing quests given by commanders will increase the work speed.

Crystals

The crystals which can be mined here are a precious resource. Governors can use them to open up a whole new frontier of research.

Resource Protection

During the season, crystals cannot be plundered by attackers or sent as aid.

Reset

Crystals will be removed once the season is over. Crystal mines, the crystal research center, and any the effects of any research completed therein will be reset and removed.

coalition system banner

Coalition System

During the “Heroic Anthem” Story, governors will rally their strength and do battle together.

Join Coalition

Join Coalition

Governors can join a coalition along with their alliance (coalitions are created by alliance leaders). Alliances must be of the same camp to join the same coalition.
Coalition Features

Coalition Features

Governors in the same coalition can join each others’ rallies and garrisons, reinforce and repair each others buildings, grant alliance help, etc.
Teleport

Teleport

After the KvK “Past Glory” event is over, coalition members can teleport to any member alliance’s territory.
Reward Sharing

Reward Sharing

All coalition members will receive first occupation rewards for holy sites and passes.
Boosts

Boosts

All coalition members will receive boost effects from holy sites and passes, and passes will be open to all member alliances.
Building Occupation

Building Occupation

All coalition members will share the occupation bonuses from altars of darkness and ancient ruins.

After the season ends, coalitions will automatically disband. Say your goodbyes, and prepare for a reunion in the future!

reward system

Rewards System

During the “Heroic Anthem” Story, governors can exchange season coins and conquest coins for a wide variety of prizes.

Season Coins

Season Coins

Complete research projects in the crystal research center to earn season coins.
Conquest Coins

Conquest Coins

Complete enough Crusader Achievements to earn conquest coins.
Saved Coins

Saved Coins

Unused season coins and conquest coins will automatically be saved for next season.

camp system

Camp System

In the “Heroic Anthem” Story, governors and their kingdoms will be grouped into different camps. Each camp must contain at least 1 kingdom. In order to guarantee balanced camps, the power of all kingdoms in each camp will be counted by the system, and these calculations will be used to arrange fair matchmaking.

Fire Camp

Fire Camp

Warriors, honoring their ancestors’ covenant, answer the king’s call. Gathering at the flame altar, they swear allegiance to the ancestors and the flame. They shall be a raging, inextinguishable fire.
Earth Camp

Earth Camp

Pious warriors rallied to their kings at the earth altar, kissing the sacred land in an oath to restore their ancestors’ honor. Their knowledge of the land allows them to march effortlessly.
Wind Camp

Wind Camp

Kings lead their warriors toward the sanctum in the eye of the storm. Only those who pass the trials of the winds are worthy allies. For those that do, the blessings of the wind are well worth it.
Water Camp

Water Camp

On the orders of their kings, the warriors gathered at the surge altar. Dreaming of huge waves each night, they are as relentless and unending as the sea itself.

Heroic Anthem Rewards

The rewards in this new KVK have changed and are obtained in the same way as in previous KVK.

Individual Rewards

Get into the Top 1000 to earn great rewards and claim them via mail! The higher your rank, the better the rewards!

Rank Rewards
Rank 1 x1 x40 x15 x20 x400 x400
Rank 2 x1 x20 x10 x15 x300 x300
Rank 3 x1 x15 x8 x10 x250 x250
Rank 4-10 x1 x10 x4 x5 x200 x200
Rank 11-20 x1 x5 x1 x3 x100 x100
Rank 21-50 x5 x3 x50 x50 x50
Rank 51-100 x3 x2 x20 x20 x30
Rank 101-300 x2 x1 x10 x10 x20
Rank 301-1000 x1 x5 x5 x10

Coalition Rewards

Get into the Top 20 coalition to earn great rewards! The higher your coalition’s rank the better the rewards. Rewards will be sent via in-game mail after the Lost Kingdom event ends.

Rank Rewards
Rank 1 x7 x25 x25 x25 x50
Rank 2 x4 x20 x20 x20 x40
Rank 3 x3 x15 x15 x15 x30
Rank 4-10 x2 x10 x10 x10 x20
Rank 11-20 x1 x5 x5 x5 x10

Camp

All camps can earn great rewards! The higher your camp’s rank, the better the rewards. Rewards Will be sent via in-game mail after the Lost Kingdom event ends.

Rank Rewards
Rank 1 x10 x10 x15 x15 x15
Rank 2 x3 x3 x8 x8 x8
Rank 3 x2 x2 x5 x5 x5
Rank 4 x1 x1 x4 x4 x4

Crusader Achievements

The “Crusader Achievements” are kept in the same format as the new KvK, Individual, Coalition and Camp, these have a certain number of missions as in previous formats, however, many of these have been modified in their entirety, both in rewards as in goals.

Lost Kingdom Chronicles

List of Events Time Unlockable
Eve of the Crusade 9 days
First Step (Instant) 1 day Crusader Camp
Eye for an Eye 2 days Crusader Fortress
Turf War 2 days Ruins
Retribution 1 day Barbarian Fort 11
Revenge 2 days Pass 4
Storm Clouds 2 days Sanctuary
Pilgrimage 2 days Barbarian Fort12
Strife and Conflict 2 days +1 to Coalition
Hand in Hand 2 days Pass 5
Pushing Forward 1 day
Siege the Land 2 days Pass 6
Access Granted 1 day Alter of Darkness
Sacrificial Offering 1 day Barbarian Fort 13
Drums of Wars 2 days +1 to Coalition
Hall of Unity 2 days Circle
Indomitable Contender 2 days Barbarian Fort 14
Clarity in Hindsight 2 days Clears all fog
Brink of Annihilation 2 days Pass 7
Arrows Nocked 1 day
Wolves and Lambs 2 days Pass 8
Siege 2 days
Proven in Battle 2 days Barbarian Fort 15
Suppression 2 days Great Ziggurat
In my name 3 days Pass 5 (Open)
The long road to Glory
Total Aggression Pass 4 (Open)
Ruler’s Glory Go home

The KVK chronicles are kept as a way to obtain rewards for general and individual achievements of all participating players within “Lost Kingdoms“. At the same time, these rewards have mostly been modified compared to previous KVK, this time we have “Equipment Materials Choice Chest” in many of the achievements.

All Heroic Anthem Bundles

Rise of Kingdoms Heroic Anthem Bundles

 

What do you think about this new Rise of Kingdoms KvK Heroic Anthem update? Please comment down below and share your thoughts with us!

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