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Guan Yu Guide & Talent Tree Build

Rise of Kingdoms Guan Yu

Guan Yu

Rarity: Legendary
Nation China China | Lord of the Magnificent Beard
InfantryInfantry | ConqueringConquering | Skill Skill

This commander is exclusively available for kingdoms over 310 days.

Guan Yu is a Legendary Commander, one of the best leading infantry units with powerful Skills.

Guan Yu is excellent in any form of PVP (Player Vs Player) game, both “Conquering” and “Open Field”, however, the latter is more recommended thanks to its enormous AOE skill damage, it is devastating and destructive, do not be afraid when facing your adversaries will suffer the worst consequences if they face “Lord of the Magnificent Beard”.

Advantages & Disadvantages

Advantages

  • Guan Yu has a very powerful AOE damage ability, ideal for hitting multiple enemies on a large scale.
  • He is an infantry commander, these are the most defensive type of troops in the game, so they will make him a difficult commander to defeat.
  • He has a troop-healing factor, important in any battle we face.
  • We can use him in both forms of PVP, Conquering or Attacking in Open Field.

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Disadvantages

  • He is slow for his Infantry specialty, he is not ideal for the flight, although “Lone Rider” increases his march speed by 100% for 3 seconds when Guan Yu leaves a structure.

Guan Yu’s Skills

Skill Description

Saint of War

Active

Deals direct damage to up to 3 enemies in a fan-shaped area and silences the targets for 3 seconds. When Guan Yu is serving as the primary commander, increase Damage Factor.

Upgrades:

  • Damage Factor (When Secondary Commander): 550 / 650 / 750 / 850 / 1000
  • Direct Damage Factor: 1100 1300 / 1500 / 1700 / 2000

Five Tiger Generals

Passive

When attacking garrisons, increases normal attack damage. Normal attacks have a 10% chance to reduce a single target’s attack for 3 seconds.

Upgrades:

  • Normal Attack Damage Bonus: 3%/ 6%/ 9%/ 12%/ 15% Attack
  • Reduction: 10% / 15% / 20% / 25% / 30%

The Slaying of Hua Xiong

Passive

Increases infantry units’ attack and march speed. Upon leaving battle, Guan Yu heals a portion of slightly wounded units.

Upgrades

  • Infantry Attack Bonus: 10% / 15% / 20% / 25% / 30%
  • Infantry March Speed Bonus: 3% / 6% / 9% / 12% / 15%
  • Healing Factor: 500 / 600 / 700 / 800 / 1000

Green Dragon Crescent Blade

Passive

When the skill “Saint of War” hits only 1 target, there is a 50% chance to deal additional damage to the target. When the skill hits 2 or more targets, there is a 50% chance to deal additional damage to the current target.

Upgrades:

  • Additional Damage Factor: 600 / 700 / 800 / 900 / 1000
  • Additional Damage Factor: 800 / 900 / 1000 / 1200 / 1400

 

Lone Rider

Lone Rider

Expertise

Whenever Guan Yu gains a shield, he also increases his active skill damage by 15% for 3 seconds. Whenever Guan Yu leaves a structure, he increases his march speed by 100% for 3 seconds.

Guan Yu’s Talent Trees

Open Field Build
Open Field Build

Open Field Build

Guan Yu is a commander made for battle, in any situation or difficulty that we face as a player he will be a very safe trump card if we take advantage of it to its full potential. “Saint of War” (Damage Factor (When Secondary Commander: 1000), Direct Damage Factor: 2000). This active ability in AOE will be your main weapon, so it is necessary to have it in its maximum strength and know how to take advantage of it in massive combat taking advantage of its ability. passive “Green Dragon”, where any enemy can receive Guan Yu’s powerful attack much more devastating.

No matter what type of units or commanders we face, Guan Yu has a pretty good resistance as an infantry commander, he even has a Healing Factor “The Slaying of Hua Xiong”, however, he is not a Tank commander, he is more focused on DPS in Open Field and his talents to a rapid regeneration of Rage to chain attacks of his Skill constantly.

Conquering Talents

  • This time we will not use any of the talents of “Conquering”

Skill Talents

  • Heraldic Shield: Reduces skill damage taken by 6%. By fighting in “Open Field” this talent will reduce any skill attack we suffer from other commanders.
  • burning blood Burning Blood: Normal attacks grant an additional 9 rage. Fundamental to hitting with our Active Skill as fast as possible.
  • All for One All for One: After the primary commander uses a skill, active skill damage of the secondary commander is increased by 6%. If we have a secondary commander with high damage per ability, this talent is ideal to increase his blow much more during combat.
  • Tactical Mastery: Increases active skill damage by 3%. Excellent.
  • Latent Power Latent Power: Enhances additional skill damage by 6%. “Tactical Mastery” + “Latent Power” = 9% Damage Skill
  • Clarity Clarity: After using an active skill, increases skill damage by 6% for the next 6 seconds. In 6 seconds “Clarity” + “Tactical Mastery” + “Latent Power” = 15% Damage Skill. Amazing!
  • Rejuvenate Rejuvenate: Instantly restores 60 rage whenever a skill is used. Perfect for maintaining our Active Skill by hitting much more often during combat.
  • Feral Nature Feral Nature: Normal attack have a 10% to grant an additional 100 rage. If luck favors us this talent will be very useful while we are fighting since our Rage regeneration will increase by 100 points with that luck of 10%.

Infantry Talents

  • Iron Spear Iron Spear: Infantry units led by this commander deal an additional 9% damage to cavalry units. As we know Guan Yu is a leading infantry commander, ideal for fighting and defeating units and cavalry commanders, this talent will be essential if we fight against these.
  • Undying Fury Undying Fury: Normal attacks grant an additional 9 rage. “Undying Fury” + “Burning Blood” = 18 additional rage per attack.
  • Double-Headed Axe: Increases normal attack damage by 1.5%. An extra damage gain for our troops.
  • Call of the Pack Call of the Pack: When the army led by this commander has been reduced to 50% strength, increases defense of all troops by 6%. This talent is perfect for long battles, it will make our commander and troops stay much longer fighting thanks to this defense gain.
  • Strong of Body: Increases health of infantry units by 6%. We will have an infantry with much more health in “Open Field”
  • Hold the Line Hold the Line: When the army led by this commander contains only infantry units, gives troops a 10% chance to reduce damage taken by 20% for the next 2 seconds after being attacked. Excellent!

Without focusing our Guan Yu to “Open Field” we can see that it is a destruction machine, however, it has very little mobility and strength on the ground, the infantry support is good, but not the best, it is designed to be an assassin during battle.

Guan Yu Rally Build

Rally Build (Conquering)

As a conquering commander, we have ideal talents if we want to burn enemy cities and strongholds, we should only point out that, as in “Open Field”, he is a commander who will be very damaging to any garrison, however, his abilities and talents are not designed to withstand long battles, but of course this will depend in part on your Secondary Commander to counter this weakness.

“Five Tiger Generals” Passive ability, perfect for attacking enemy structures, in its maximum numbers: Normal Attack Damage Bonus: 15%, Attack Reduction: 30%. That is, we will have an excellent commander attacking enemy structures, thanks to its high damage and its reduction.

Conquering Talents

  • Moment of Triumph Moment of Triumph: This talent will increase the damage up to 9% of our troops led by Guan Yu while maintaining their strength to more than 90%. Ideal to always reinforce our Crowd or Rally while attacking some structure.
  • Marionette Marionette: Reduces damage taken from watchtowers by 15%. Ideal for having the least possible loss of troops and taking less damage during our attack. It only works against cities, as these are the only ones that have watchtowers.
  • Signal Flare Signal Flare: Increases damage dealt to watchtowers by 15%. Our direct attack against the watchtowers of the enemy city will be rewarded with extra damage essential for a quick victory.
  • Tear of Blessing Tear of Blessing: As a great Conqueror talent it will help us reduce the loss of troops during our Attack to a maximum of 9%, we must reach this talent if we want to conquer.
  • Entrenched Entrenched: Increases all damage dealt to strongholds by 3% and damage taken form stronghold garrison is reduces by 3%. Against any structure we will do and suffer less damage.
  • Meteor Shower: When attacking garrison, normal attacks have a 10% chance to increase all damage dealt on the next turn by 50%. Excellent!

Skill Talents

  • Heraldic Shield: Reduces skill damage taken by 6%. If we attack cities or strongholds the defending commanders will launch powerful abilities depending on who they are, even our Guan Yu can suffer direct attacks from other enemy armies or rallies, this talent will reduce a percentage of any of those damages by abilities of enemy commanders who attack us.
  • Tactical Mastery Tactical Mastery: Increases active skill damage by 3%. Much more skill damage to burn.
  • All for One All for One: After the primary commander uses a skill, active skill damage of the secondary commander is increased by 6%. When attacking cities, we must have a good secondary commander, if he has a powerful ability, he will be ideal for this talent.
  • burning blood Burning Blood: Normal attacks grant an additional 9 rage. When attacking cities, we must have a good secondary commander, if he has a powerful ability, he will be ideal for this talent.

Infantry Talents

  • Iron Spear Iron Spear: Infantry units led by this commander deal an additional 9% damage to cavalry units. Good talent if the garrison is defended by commanders and cavalry units, it will also be ideal if we defend some structure and suffer the direct attack of the enemy cavalry.
  • Undying Fury Undying Fury: Normal attacks grant an additional 9 rage. “Undying Fury” + “Burning Blood” = 18 additional rage per attack
  • Double-Headed Axe: Increases normal attack damage by 1.5%. An extra damage gain for our troops.
  • Call of the Pack Call of the Pack: When the army led by this commander has been reduced to 50% strength, increases defense of all troops by 6%. By attacking cities or strongholds thanks to this talent we will keep our troops much more defensive when we have lost 50% of our units.

Guan Yu thanks to his talents is an excellent commander in attack on enemy structures, mainly his skills will make him a fearful enemy or a strong ally, he can even be one of our best commanders in any of the functions that we assign him, he is excellent!

Best Commanders Pairings for Guan Yu

Leonidas As a great infantry commander Tank, he will be the best option, thanks to the Defense, Attack and Health abilities that he will provide to the troops led by Guan Yu.
Alenxander the Great Excellent commander, one of the best in the game, his resistance will make him an almost “Immortal” enemy with strong skill damage thanks to Guan Yu.
Charles Martel One of the game’s best defenders, both Garrison and Open Field, will be an excellent match, tough on any task assigned to them.
Yi Seong-Gye Legendary Archer, however, one of the best in the game in AOE damage, although it doesn’t improve our infantry, it will give a lot of bonus to our damage in Open Field or Rally, an excellent option.
Considered one of the best infantry commanders in the game, together with Guan Yu he will make his units an “Invencible” army.
Epic Commander of very good damage AOE, along with Guan Yu will be a double chaos, Sun Tzu will also enhance Guan Yu’s attack thanks to his “Ever-changing Tactics” Skill.
Great Epic Commander, ideal for its Infantry Skill bonuses, plus great endurance in combat.

Best Equipment for Guan Yu

Equipment Delay time Stats
22 Days Cavalry Defense +3%

Infantry Defense +5%

Archer Defense +5%

3.5 Days Infantry Health +2%

Archer Defense +2%

Damage to Barbarians +3%

14 Days Infantry Attack +3%

Archer Health +3%

Commander EXP Gain +3%

18 Days Cavalry Health +2%

Infantry Health +1%

March Speed +3%

14 Days Infantry Defense + 3%

Archer Defense +3%

Commander EXP Gain +3%

15 Days Cavalry Health +2%

Infantry Defense +1%

March Speed +3%

Total 86.5 Days Attack + 3% + 2% Bonus

Defense + 9%

Health +4%

March Speed +6%

Guan Yu Legendary Commander Guide | Rise of Kingdoms

Hopefully, after reading this guide, you can have the best set up for your Guan Yu and find it easy to master him!

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Admiral-Hunter

Gamer, friend, Governor in Rise of Kingdoms and enthusiastic to help the community.

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