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Sun Tzu

sun tzu rise of civilizations

Sun Tzu

Rarity: Epic
Nation China China | Tactical Genius
InfantryInfantry | GarrisonGarrison | SkillSkill

Sun Tzu Summary:

  • Fan-shaped area damage. Max 5 targets.
  • Very versatile.
  • Boost active skill damage by 20%. Excellent when using with high damage nukers.
  • Reduce enemy damage on the open-field by 10%.
  • Reduce enemy defense by 17% when he is used as a garrison commander.
  • Increase Infantry HP +10%.

Why Sun Tzu is one of the best Epic Commanders?

  • Great nuking damage
  • Additional Damage Factors
  • Fast Rage Renerating
  • Tankiness

Sun Tzu’s Skills

Skill Type Description Upgrades

Art of War

Active Deals direct damage to a maximum of 3 targets in a fan-shaped area, and deals additional damage to these targets on the next turn. Sun Tzu gains additional rage for each target hit by his skills. Direct Damage Factor:

150 / 210 / 270 / 360 / 450

Additional Damage Factor:

50 / 70 / 90 / 120 / 150

Rage Restored:

10 / 20 / 30 / 40 / 50

Without Expertise:

He does 600 damage in total. He also can grant up to 150 rage at once which is extremely awesome.

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Regenerating Rage quickly is a must for all nuker, or skill damaged commanders like Sun Tzu, Minamoto, YSG, etc. You will be more effective on the battlefield, dealing more damage.

With Expertise:

The expertise increases the direct damage of the first skill to 800 and up to 5 targets. Extra damage factor which gets bumped up to 200.

You can also get 250 Rage in total. Which is 1/4 of your rage bar, pretty awesome?

This skill is enough to make him one of the best Epic commanders in the game so far.

Skill Type Description Upgrades

Philosophy of War

Passive Reduces damage taken by the garrison when this commander is serving as the garrison commander. Garrison Troops Damage Reduction:

1% / 2% / 3% / 4% / 5%

That’s pretty solid skill but it’s not crazy.

Skill Type Description Upgrades

Master Strategist

Passive Increases troop damage reduction; increases infantry unit health. Damage Taken Reduced By:

4% / 5% / 6% / 8% / 10%

Infantry Health Bonus:

4% / 5% / 6% / 8% / 10%

This skill usually gets overlooked because it looks not really good but it’s actually very unique! It’s very well-suited for PvP.

The damage taken reduced is not troop-specific, regardless of your army type, you’ll always get that 10% damage reduction. That’s a pretty big deal.

For Infantry units, it’s even more effective because infantry is going to even tankier, getting 2 buffs at once.

Skill Type Description Upgrades

Ever-changing Tactics

Passive Increases active skill damage. Skill Damage Bonus:

5% / 8% / 11% / 15% / 20%

Remember that this skill applies not only to Sun Tzu but also to the secondary commander. You can’t go wrong with that any time.

You want to couple him with nukers. Anybody that does not have the direct skill damage on their primary skill won’t get this perk.

Skill Type Description

Book of Aeons

Expertise Deals direct damage (Damage Factor 800) to a maximum of 5 targets in a fan-shaped area, and deals additional damage (Damage Factor 200) to these targets on the next turn. Sun Tzu gains an additional 50 rage for each target hit by this skill.

Level & Talent Point Upgrade Priority

AoE Damage / Garrison:

  1. Keep Sun Tzu at 1⭐until you max out his first skill.
  2. Get him to 4⭐and max out his skills.


  • Keep Sun Tzu at 1⭐until you max out his first skill.
  • Get him to 3⭐and max out his 3rd skill as fast as possible. Ignore his second skill.
  • Get him to 4⭐and max out his skills.

Now, if you just want to use him as the secondary commander, you don’t have to level up him past 4⭐. Otherwise, max him out is total fine.

Recommended Sun Tzu Talent Trees

Optimized Garrison Talent Tree for Sun Tzu
Optimized Garrison Talent Tree for Sun Tzu
sun tzu nuking talent tree
Damage Nuking Talent Tree for Sun Tzu
sun tzu infantry talent tree
Infantry Talent Tree for Sun Tzu

Commander Parings for Sun Tzu

Yi Seong-Gye YSG: This combo gives you one of the best AoE combos in the game, just right after the YSG + Mehmed combo. However, this combo is not too much tanky so you want to move a lot while using it in the openfield. You can use archer or mixed troops for this combo. Either Sun Tzu or YSG can be the primary commander!

If possible, use Richard or Charles as your secondary commander. You’re not gonna kill things as fast but you will get tons of HP and cannot die easily unless you get swarmed by 10+ armies. Even if they have only the first skill maxed, it’s more than enough to couple them up. They are devastating.

Hanibal Barca: He helps your army much tankier and also boosts your troop count so we’re, providing a punching bag full of infantry, which is super tanky, having AoE, debuffing and high direct damaging troops. Julius Caesar is also a great placement for Hannibal If you don’t have him.

Frederick is an interesting option. He’s got the additional damage factor, healing factors, extra troops and possible to be obtained by free to play players eventually.

Scipio is a great F2P option here. You will some healing factors, AoE damage counter-attack tackiness, troop capacity buffs. All of these are always must-have for Infantry armies.

Eulji: He has defense reduction and infantry buff.

Osman: Very high skill damage

Guan Yu: Infantry + High damage

Sun Tzu Quick Guide | Rise of Kingdoms



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