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Lohar

Lohar

Rarity: Epic
Other Nations Other | Roaring Barbarian
integrationIntegration | gatheringPeacekeeping | supportSupport

Lohar’s Skills

Skill Type Description Upgrades

Overwhelming Force

Active Deals direct damage to a single target and heals a portion of your army’s slightly wounded units. Direct Damage Factor:

150 / 200 / 250 / 350 / 450

Healing Factor:

150 / 200 / 250 / 350 / 450

Sanction

Passive Increases damage dealt to barbarians and other neutral units. Bonus Damage to Barbarians:

5% / 10% / 17% / 25% / 35%

Lohar’s Trial

Passive Increases experience received by all commanders in the current army. Experience Bonus:

10% / 20% / 30% / 50% / 70%

Unruly Blood

Passive Heals some slightly wounded units upon leaving a battle. Healing Factor:

500 / 600 / 700 / 800 / 1000

Unyielding Spirit

Passive Heals some slightly wounded units (Healing Factor 2000) upon leaving a battle.

Advantages

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  • Great Epic Commander for PVE (Defeat barbarians and neutral units)
  • Amazing healing effects
  • Big XP gain
  • One of the best commanders for PVE in Rise of Kingdoms
  • Good commander for any type of unit

Disadvantages

  • Epic Commander only for PVE
  • Low defense

Summary

Lohar is one of the most used commanders for PVE and one of the best of his kind. He will be able to fight battles against neutral units or barbarians on the map for almost infinite time thanks to his great healing effects, one of the best in Rise of Kingdoms.

Overwhelming Force” the active skill that causes slight damage but also heals a portion of his unit each time this skill takes effect. As an excellent commander for defeating neutral and barbarian units, “Sanction” is his first passive skill that increases damage to these types of units by 35%. “Lohar Trial’s” is one of his best skills. Since it increases the experience gained by Lohar and his secondary commander by 70%, you can put it to good use for leveling up the rest of your commanders together with Lohar. “Unruly Blood” Lohar, when leaving the battle, either by fleeing or defeating his target, automatically heals his troops. This skill is added to “Unyielding Spirit”, his “Expertise” that has the same effect, but with a higher Healing Factor (1000) (2000).

PVE Build

Peace Keeping Peacekeeping Talents

  • Quick Study Quick Study: Increases experience obtained from defeating barbarians and other neutral units by 15%. A very useful talent for PVE if you decide to help level-up another commander, “Lohar Trial’s” + “Quick Study” = + 85% additional experience gain.
  • Insight Insight: Reduces action points cost to attack barbarians and other neutral units by 9%. One of the most important talents to reduce AP consumption when attacking barbarians.
  • Thoroughbreds Thoroughbreds: Increases march speed of all troops by 9%. A great talent to increase the march speed of troops.
  • Killer Instinct: Increases normal attack damage dealt to barbarian and other neutral units by 9%. Great talent for more effective elimination of neutral units.
  • Domination: Increases skill damage dealt to barbarians and other neutral units by 15%. Good talent to increase your damage per skill to neutral units and barbarians. It also benefits your secondary commander.
  • Double-Edged Sword: Increases damage dealt to barbarians and other neutral units by 15%, but also increases damage taken from these units by 15%. Enhanced healing effects received by troops by 15%. An excellent talent, although it increases the damage received from Lohar.  It also increases the damage of his troops in addition to increasing all healing effects by 15%.
  • Trophy Hunter Trophy Hunter: After defeating barbarians or other neutral units, armies led by this commander will receive 5 x lvl.1 Resource Pack (Randomly grants 1,000 Food 1,000 Wood 750 Stone or 500 Gold). One of the best talents for “Peacekeeping” grants you many more resources when defeating neutral units
  • Curning Chant Curing Chant: Heals a portion of slightly wounded units (healing factor 500) after defeating barbarians or other neutral units. You gain a new ability that will provide excellent healing to your troops after defeating neutral units. It will even be improved by “Double-Edged Sword” + “Unruly Blood” + “Unyielding Spirit.

support Support Talents

  • loose formation Loose Formation: Reduces skill damage taken by 9%. Excellent talent for PVP as well as for PVE, you will reduce the damage suffered by any skill that affects you.
  • burning blood Burning Blood: Normal attacks grant an additional 9 rage. Each attack on Lohar will increase the regeneration of Rage by 9, which will facilitate the launch of his skill during battles.
  • Hasty Departure Hasty Departure: When troops led by this commander depart a structure, it increases march speed by 60% for the next 10 seconds. Although it is not a fundamental talent, it is necessary to develop it to achieve “Rejuvenate.” If you apply it in this build to reach specific points quickly, you can benefit from it.
  • Rejuvenate Rejuvenate: Instantly restores 150 rages whenever a skill is used. A great talent in “Support” gives us rapid Rage regeneration when using our skill.  If you take advantage of “Burning Blood” effectively, you will reuse ” Overwhelming Force ” to defeat barbarians easier.
  • Elixir Elixir: Enhanced healing effects received by troops by 9%. “Double-Edged Sword” + “Elixir” = + 24% Healing effects. Amazing.
  • Counterattack Counterattack: Healed troops, led by this commander, will have their attack increased by 9% for the next 3 seconds. By defeating any neutral unit, you will be healed by “Curing Chant” and at the same time increase the damage of all Lohar troops by 9% for 3 seconds.

integration Integration Talents

  • This time you will not use any of the talents of “integration Integration

Lohar is an excellent commander to face neutral units on the map. His great healing effects are increased by talents and skill, allowing Lohar to remain in this activity without returning home for practically unlimited time; it all depends on the commander, equipment and level of this to make him one of the best Epics in our ranks of commanders. Defeating barbarian forts is good, but is not recommended due to its low damage per skill. For this task, it is more effective to have commanders with much higher damage of this type. For F2P players it is important to take advantage of the skill “Lohar Trial’s” to increase the levels of your commanders while you defeat barbarians or guardians of “Holy Sites.”. It is one of the best commanders for Level-Up.

Best Commanders Pairings for Lohar.

  • Any primary or secondary commander would be good with Lohar; the importance of both is to defeat neutral units without returning home for a long time. The following commander recommendations are only for specific tasks.

PVE

Aethelflaed One of the best commanders for PVE in Rise of Kingdoms, very versatile for any specific PVE task, it has a great damage skill in AOE, in addition to increased damage to neutral units and XP gain, highly recommending this pairing for chaing-farming barbarians on the map. 
Cao Cao Legendary cavalry commander specialized in PVP and PVE thanks to its great damage increase against Neutral units. CC is one of the best options to defeat barbarian forts. It has a great damage skill and also an important healing factor.
Boudica Boudica is an Epic commander for PVE with great damage skills. In addition to the fact that she can use any type of unit in her ranks and benefit them with a strong buff, she has increased damage against neutral units and a healing factor, a great option for PVE.
diaochan Another of the great epic commanders for PVE in Rise of Kingdoms, Diaochan has very good damage skill in addition to damage increasing to neutral units and XP gain, another great recommendation for PVE.

Recommended Equipment for Lohar.

Equipment Delay Time Stats
12 days Infantry Attack +4.5%

Cavalry Attack +4.5%

March Speed +3%

12 days Infantry Defense +4.5%

Cavalry Defense +4.5%

March Speed +3%

18 days Archer Defense +8%

Infantry Defense +5%

Infantry Attack +3%

8 days Cavalry Health + 2.5%

Infantry Health +2.5%

March Speed +3%

12 days Infantry Attack +6%

Archer Attack +3%

Cavalry Defense +1%

Windswept Boots 8 days Cavalry Health + 2.5%

Infantry Defense +2.5%

March Speed +3%

Total 70 days Archer Attack + 5% 

Archer Defense + 8%

Cavalry Attack + 6.5%

Cavalry Defense + 8.5%

Cavalry Health + 5%

Infantry Attack + 12.5%

Infantry Defense + 12%

Infantry Health + 2.5%

March Speed + 16%

  • Set Bonus

Troop Attack + 2%

March Speed + 4%

 

 

 

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