Joan of Arc

Joan of Arc rise of civilizations

Joan of Arc

Rarity: Epic
France France | The Maid of Orléans
integrationIntegration | gatheringGathering | supportSupport

Summary

Joan is one of the best Epic Commanders in Rise of Kingdoms thanks to her versatility, effective for gathering, events, and PVP. You can use her as either a primary or secondary character, her dexterity will be impeccable.

Divine Revelation” an impressive active skill that benefits nearby allies and their troops by creating a strong buff that increases the defense of cavalry, infantry and archers by 30%, in addition to restoring 40 rage points (this skill is improved for “Expertise.”) As a commander specialized in “Gathering”, “The Maid of Orleans” increases gathering speed bonus and troop Load Bonus, excellent skill for gathering on the map. “Holy Refuge” , her second passive skill for probability, heals a portion of her units. Joan is an impressive commander, “Saint” increases the attack of her troops by 25%.

Advantages

  • Great Epic Commander for PVP (Open-field).
  • One of the best commanders for events “Sunset Canyon”, “Lost Canyon” and “Golden Kingdom”.
  • Excellent Support Commander.
  • Great commander for gathering resources on the map.
  • Good commander for any type of unit.
  • One of the most versatile commanders in Rise of Kingdoms.

Disadvantages

  • Slow
  • Epic Commander, for PVP in open-field you will have difficult enemies to face such as Legendary commanders that have better statistics and skills.
  • Background
  • Skills
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Background


Joan of Arc is considered a heroine of France for her role during the Lancastrian phase of the Hundred Years’ War, and was canonized as a Roman Catholic saint.

On 23 May 1430, she was captured at Compiègne and later put on trial.

After the Bishop Pierre Cauchon declared her guilty she was burned at the stake on 30 May 1431, dying at about nineteen years of age.

In 1456, an inquisitorial court examined the trial, debunked the charges against her, pronounced her innocent, and declared her a martyr.

In the 16th century she became a symbol of the Catholic League, and in 1803 she was declared a national symbol of France by the decision of Napoleon Bonaparte.

From Wikipedia

Joan of Arc’s Skills

Skill Type Description Upgrades

Divine Revelation

Active In the next 2 seconds, Joan of Arc grants her own troops and nearby friendly forces a powerful buff that increases infantry units’ health, increases cavalry units’ defences, increases archer units’ attack, and grants additional rage per second. Infantry Health Bonus:

10% / 15% / 20% / 25% / 30%

Cavalry Defense Bonus:

10% / 15% / 20% / 25% / 30%

Archer Attack Bonus:

10% / 15% / 20% / 25% / 30%

Rage Restored:

15 / 20 / 25 / 30 / 40

The Maid of Orléans

Passive Increase troops’ gathering speed and increase troops’ load. Gathering Speed Bonus:

5% / 10% / 15% / 20% / 25%

Troop Load Bonus:

5% / 10% / 15% / 20% / 25%

Holy Refuge

Passive Troops’ normal attack has a 10% chance to heal some of the slightly wounded units. Effect can only trigger once every 5 seconds. Healing Factor:

150 / 200 / 250 / 350 / 450

Saint

Passive Increases normal attack damage. Normal Attack Damage Bonus:

10% / 13% / 16% / 20% / 25%

Descent of the Goddess

Passive In the next 4 seconds, Joan of Arc grants her own troops and nearby friendly forces a powerful buff that increases infantry units’ health by 30%, increases cavalry units’ defense by 30% increases archer units’ attack by 30%, and grants an additional 50 rage per second.

Recommended Joan of Arc Talent Trees

Joan of Arc Gathering Build
Joan of Arc Gathering Build

joan of arc support build
Joan of Arc Support Build

Open-field Build (Support)

Gathering Talents

  • This time we will not use any of the talents of “Gathering”.

Support Talents

    • Loose Formation: Reduces skill damage taken by 9%. Excellent talent for PVP, you will reduce the damage suffered by any skill.
    • Burning Blood: Normal attacks grant an additional 9 rage. Each attack of Joan will increase the regeneration of Rage by 9, which will facilitate the launch of his skill during battles.
    • Hasty Departure: When troops led by this commander depart from a structure, march speed increases by 60% for the next 10 seconds. It’s not a fundamental talent, however, it’s necessary to develop it to achieve “Rejuvenate”, if you apply in this build to reach specific points quickly, you can benefit from it.
    • Rejuvenate: Instantly restores 150 rages whenever a skill is used. A great talent in “Support” gives us a rapid Rage regeneration when using our skill, if you take advantage of “Burning Blood” and effectively use “Divine Revelation” to reuse our buff constantly.
    • Elixir: Enhanced healing effects received by troops by 9%. Great talent to increase healing effect of “Holy Refuge”.
    • Counterattack: When healed, troops led by this commander will have their attack increased by 9% for the next 3 seconds. Good talent, using “Holy Refuge” increases the damage of our troops by 9%.
  • Emergency Protection: When troops led by this commander take skill damage, there is a 50% chance that they will gain an additional 15% skill damage reduction for the next 3 seconds. With this talent in our favor + “Loose Formation” We gain a skill damage reduction of 24% for 3 seconds maximum.

Integration Talents

  • Call of the Pack: When the army led by this commander has been reduced to less than 50% strength, increase defense of infantry units by 9%.
  • Defense Formation: When the army led by this commander has been reduced to less than 50% strength, increase defense of siege units by 9%.
  • Charge:  When the army led by this commander has been reduced to less than 50% strength, increase march speed of cavalry units by 9%.
  • Full Quiver: When the army led by this commander has been reduced to less than 50% strength, increase attack of archer units by 9%.
  • Armed to the teeth: When armies led by this commander contain 3 or more different unit types, all damage dealt is increased by 4%. One of the best talents for this Mixed Troop Build, increases the damage of all our units.
  • Steely Soul: Increase normal attack damage by 1.5%. Excellent.

Joan is an impressive Epic commander in Rise of Kingdoms, her skill and talents make her extremely versatile for whatever situation you face, this build is recommended for Open-field and events like “Sunset Canyon”, etc. However, one of the tips that we can give to F2P players is to use Joan as a secondary with a strong pairing, she will make each troop more resistant and will benefit from each of her abilities.

Open-field Build (Support)

Gathering Talents

  • This time we will not use any of the talents of “Gathering”.

Support Talents

    • Loose Formation: Reduces skill damage taken by 9%. Excellent talent for PVP, you will reduce the damage suffered by any skill.
    • Burning Blood: Normal attacks grant an additional 9 rage. Each attack of Joan will increase the regeneration of Rage by 9, which will facilitate the launch of his skill during battles.
    • Hasty Departure: When troops led by this commander depart from a structure, march speed increases by 60% for the next 10 seconds. It’s not a fundamental talent, however, it’s necessary to develop it to achieve “Rejuvenate”, if you apply in this build to reach specific points quickly, you can benefit from it.
    • Rejuvenate: Instantly restores 150 rages whenever a skill is used. A great talent in “Support” gives us a rapid Rage regeneration when using our skill, if you take advantage of “Burning Blood” and effectively use “Divine Revelation” to reuse our buff constantly.
    • Elixir: Enhanced healing effects received by troops by 9%. Great talent to increase healing effect of “Holy Refuge”.
    • Counterattack: When healed, troops led by this commander will have their attack increased by 9% for the next 3 seconds. Good talent, using “Holy Refuge” increases the damage of our troops by 9%.
  • Emergency Protection: When troops led by this commander take skill damage, there is a 50% chance that they will gain an additional 15% skill damage reduction for the next 3 seconds. With this talent in our favor + “Loose Formation” We gain a skill damage reduction of 24% for 3 seconds maximum.

Integration Talents

  • Call of the Pack: When the army led by this commander has been reduced to less than 50% strength, increase defense of infantry units by 9%.
  • Defense Formation: When the army led by this commander has been reduced to less than 50% strength, increase defense of siege units by 9%.
  • Charge:  When the army led by this commander has been reduced to less than 50% strength, increase march speed of cavalry units by 9%.
  • Full Quiver: When the army led by this commander has been reduced to less than 50% strength, increase attack of archer units by 9%.
  • Armed to the teeth: When armies led by this commander contain 3 or more different unit types, all damage dealt is increased by 4%. One of the best talents for this Mixed Troop Build, increases the damage of all our units.
  • Steely Soul: Increase normal attack damage by 1.5%. Excellent.

Joan is an impressive Epic commander in Rise of Kingdoms, her skill and talents make her extremely versatile for whatever situation you face, this build is recommended for Open-field and events like “Sunset Canyon”, etc. However, one of the tips that we can give to F2P players is to use Joan as a secondary with a strong pairing, she will make each troop more resistant and will benefit from each of her abilities.

Gathering Build

Joan is a “Gathering” commander we can only develop her Gathering talents if we prefer, in turn only raise her to level 37 where she can reach all her skills to the maximum and obtain her fundamental gathering talents, the other talents are optional

Gathering Talents

  • Gathering Mastery (Wood): Increases wood gathering speed by 30%.
  • Gathering Mastery (Food): Increases food gathering speed by 30%.
  • Gathering Mastery (Stone): Increases stone gathering speed by 30%.
  • Gathering Mastery (Gold): Increases gold gathering speed by 30%.
  • Modified Axle: Increases march speed of siege units by 30%. By commanding siege, we will have extra speed when it comes to reaching resource points or escaping from an enemy that is chasing us.
  • Tourniquet: When troops led by this commander are in battle, decreases the number of severely wounded units by 6% (these units will instead by slightly wounded). When being attacked in open-field or some resource point where we are, we will reduce the number of wounded troops that will go to the hospital. 
  • The More the Better: Troops led by this commander receive an additional 6% resources upon completion of gathering. When we finish a resource point, we will earn an extra 6% of that same resource and of the total when we return home.
  • Armed Convoy: Increases troops by 15% while gathering resources on the map. This talent increases Joan’s maximum troop capacity when we send her to collect resources on the map. Great talent!
  • Superior Tools: Increases gathering speed of all kinds of resources by 25%. The best talent for any gathering commander, Excellent!

Best Commanders for Joan of Arc.

PVP
Aethelflead One of the best commanders for F2P players and one of the most recommended together with Joan for events such as “Sunset Canyon“, both are specialists in leading units of any type providing them with great buff and resistance, one of the most recommended pairing for Open-field.
Constantine Very Tank Legendary Infantry Commander, a great recommendation for “Sunset Canyon” and “Golden Kingdom”. This pairing is extremely tough and difficult to defeat in these events, even in open-field it is very good.
Richard Another great infantry commander highly recommended for the same type of events “Sunset Canyon” and “Golden Kingdom”. Richard has a great healing factor and constant resistance buff to his troops, both are two great supports for his army, this pairing is excellent.

Recommended Equipment for Joan of Arc.

March Speed +3%
Windswept Breastplate 12 Days Infantry Defense +4.5%

Cavalry Defense +4.5%

March Speed +3%

Staff of the Lost 18 Days Archer Defense +8%

Infantry Defense +5%

Infantry Attack +3%

Windswept Bracers 8 Days Cavalry Health + 2.5%

Infantry Health +2.5%

March Speed +3%

Sentry Breeches 12 Days Infantry Attack +6%

Archer Attack +3%

Cavalry Defense +1%

Windswept Boots 8 Days Cavalry Health + 2.5%

Infantry Defense +2.5%

March Speed +3%

Total 70 Days Archer Attack + 5% 

Archer Defense + 8%

Cavalry Attack + 6.5%

Cavalry Defense + 8.5%

Cavalry Health + 5%

Infantry Attack + 12.5%

Infantry Defense + 12%

Infantry Health + 2.5%

March Speed + 16%

• Set Bonus

Troop Attack + 2%

March Speed + 4%

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