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Rarity: Epic
Nation Germany Germany | Teutoburg’s Liberator
ArcherArcher | GarrisonGarrison | SkillSkill

Advantages & Disadvantages


  • Great Epic Commander for PVP (Open-field like as F2P).
  • Great damage skill.
  • Hermann has a unique Silence skill.
  • Great march speed for archer units.
  • Commander with great attack.


  • Epic Commander, for PVP it is only recommended for early game (1st and 2nd KVK as F2P).
  • Doesn’t have any healing factor.
  • Low defense.

Hermann Summary

Hermann is an archer commander who specialized in open-field and garrison defense (not recommended for epic commander).

Hermann has a unique active skill in the game, “Ambush“, that deals damage, decreases the rage of his target, and silences target for 2 seconds (prevents the use of their active skills). (It is improved further by his “Expertise“).

Specialist in leading archer units, “Military Genius” is one of the most important passive skills of him increases the attack and march speed of his troops.

As a defender of the garrison, “Legend of Teutoburger” increases the attack of the Watchtower further.

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National Hero“, a passive skill for open-field, increases the damage of his troops while gaining the probability of increasing their rage.

Hermann’s Skills

Skill Description



Deals massive damage to the target, decreases target’s rage, and silences the target for 2 seconds.


  • Direct Damage Factor: 300 / 375 / 450 / 600 / 750 
  • Rage Reduction: 50 / 60 / 70 / 80 / 100

Military Genius


Increases archer units’ attack and march speed.


  • Archer Attack Bonus: 3% / 4.5% / 6% / 8% / 10% 
  • Archer March Speed Bonus: 1.5% / 3% / 5% / 7% / 10%

Legend of Teutoburger


Increases garrison and watchtower attack when this commander is serving as garrison commander.


  • Garrison/Watchtower Attack Bonus: 1% / 2% / 3% / 5% / 7%

National Hero


Increases normal attack damage of troops. Attacks have a chance to grant an additional 100 rage.


  • Normal Attack Damage Bonus: 3% / 4.5% / 6% / 8% / 10% 
  • Trigger Chance: 2% / 4% / 6% / 8% / 10%

Dead End


Deals massive damage (Damage Factor 1150) to the target, decreases target’s rage by 100, and silences the target for 2 seconds.

Recommended Hermann Talent Tree

Open-field Build

Hermann combines his damage per skill plus the attack of his troops, achieving an incredible balance of DPS,.

He is a commander specialized in Open-field thanks to his unique combat mechanics and “Silence“.

Although he has talents and skills to garrison or defend cities, we do not recommend using them because of his little defense and resistance, in addition to being an epic commander, his statistics are much lower than Legendary commanders, who are excellent for this job.

hermann open field build

Garrison Garrison Talents

  • This time we will not use any talents of “Garrison”.

Skill Skill Talents

  • Heraldic Shield Heraldic Shield: Reduces skill damage taken by 6%. Great talent for open-field.
  • burning blood Burning Blood: Normal attacks grant an additional 9 rage. Fundamental to hitting with our Active Skill ASAP.
  • All for One All for One: After the primary commander uses a skill, active skill damage of the secondary commander is increased by 6%. If we have a secondary commander with high damage per skill, this talent is ideal to increase his blow much more during combat.
  • Tactical Mastery Tactical Mastery: Increases active skill damage by 3%. Excellent.
  • Clarity Clarity: After using an active skill, increases skill damage by 6% for the next 6 seconds. In 6 seconds “Clarity Clarity” + “Tactical Mastery Tactical Mastery” = 9% Damage Skill. Great!
  • Rejuvenate Rejuvenate: Instantly restores 60 rages whenever a skill is used. Perfect for maintaining our Active Skill by hitting much more often during combat

Archer Archer Talents

  • arrow nocked Arrows Nocked: When the army led by this commander has been reduced to 50% strength, increases all attack troops by 9%. When losing 50% of our troops, we will gain 9% damage in the remaining ones, thus balancing our attack-loss.
  • rapid fire Rapid Fire: Increases normal attack damage of all troops led by this commander by 1.5%. Good.
  • armed and armored Armed and Armored: Increases health of archer units by 3%. Our archers will be much more tank.
  • thumb ring Thumb Ring: Archer units led by this commander deal an additional 9% damage to infantry units. Hermann will be unstoppable when facing commanders and infantry units.
  • Venomous Sting Venomous Sting: Increases active skill damage of primary and secondary commanders by 8%. “Venomous Sting” + “Clarity” + “Tactical Mastery” = 17% Additional Skill Damage.
  • phoenix-tail arrows PhoenixTail Arrows: When the army led by this commander contains only archer units, normal attacks have a 10% chance to trigger an additional attack (Damage Factor 200) on target. Good talent, direct damage per probability that increases our DPS in open-field.
  • whistling arrows Whistling Arrows: When the army led by this commander contains only archer units, normal attacks have a 10% chance to increase all damage dealt by 25% for the next 2 seconds. If luck accompanies us with this probability, Hermann will defeat enemies much faster.

Best Commanders Pairings for Hermann


Yi Seong-Gye One of the best commanders in the game thanks to his versatility, effective both PVP and PVE, together with Hermann they combine an excellent damage skill + AOE and damage increase for archer units, in addition to both sharing talents and skill to defend garrison.
El Cid El Cid is a Legendary commander specialized in leading archers, he has a good damage skill in addition to a unique skill of its kind that disarms the target, the combination of both Silence + Disarm is very effective for open-field.
Kusunoki Masashige Epic Commander specialized in leading archer units, good for Open-field and garrison defense, both commanders share similarities of talents and skill, they make an effective and powerful pairing for F2P players.

 Recommended Equipment for Hermann

Equipment Delay Time Stats
32 days Archer Defense +7.5%
18 days Archer Defense +8%
12 days Archer Health +6%
8 days Archer Attack +4%
12 days Archer Attack +3%
1.75 days Archer Attack +2.5%
Total 83.75 days Archer Attack + 9.5%

Archer Defense + 15.5%

Archer Health +6%

Hermann Quick Guide | Rise of Kingdoms

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